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Patch 18.4notes 2026-10-06· data synced 2026-10-19

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Lux (Inferno)
5

Lux (Inferno)

Ability

Final Spark

Passive: On cast, all allies that share a trait with Lux gain {ManaCalc1} Ability Power Manamana. Active: Fire a laser towards the most enemies in a line that deals {MagicDamageCalc1} Ability Power magic damage, reduced by {DamageReductionPerUnit} for each enemy hit (minimum {MinimumFalloffDamageRatio}). Inferno Bonus: Restores {InfernoManaRestore} Manamana per takedown.

Values in braces are scaling variables CommunityDragon does not resolve on this patch; the in-game tooltip has the numbers.

Base stats

By star level

Stat★★★★★★
HealthHealth90016202916
Attack DamageAttack damage406090
DPS (auto-attacks)AD × attack speed, before items, crits and armour324872
Attack SpeedAttack speed0.80.80.8
ArmorArmor454545
Magic ResistMagic resist454545
Attack RangeRange666
ManaManastart / to cast20 / 7020 / 7020 / 70
Critical Strike ChanceCrit chance25%25%25%

Health scales ×1.8 and attack damage ×1.5 per star; armour, magic resist, range, mana and attack speed do not. Ability damage also grows with stars, but Riot does not ship those numbers.

Synergies

Traits

  • 2{HPBurnPerSecond}% Burn, 33% Wound
  • 3After combat, {LuckySlotCount} of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
  • 5Ignite {LuckySlotCount} shop slots, {HPBurnPerSecond}% Burn
  • 7Ignite {LuckySlotCount} shop slots, {HPBurnPerSecond}% Burn
AkaliVarusShenAmumuKennen
Items

Common builds

TFT Lab does not track item win rates and does not scrape the sites that do. For the current best-in-slot on Lux (Inferno), check a stats site, then read the Items guide for how to decide when the BIS is not on the table.