Set 18 · Enchanted Wilds
Patch 18.4notes 2026-10-06· data synced 2026-10-19

Amumu
Tantrum
Passive: Every second, restore {HealthCalc1}
Health and deal {MagicDamageCalc1}
magic damage to enemies within {PassiveHexRadius} hex.
Active: Deal {MagicDamageCalc3}
magic damage to enemies within {BigHexRadius} hexes and Stun them for {StunDuration} seconds, increased to {GenericCalc1} seconds if the target is Burning.
Burn: Deals a percent of the target's
max Health as true damage every second.
Values in braces are scaling variables CommunityDragon does not resolve on this patch; the in-game tooltip has the numbers.
By star level
| Stat | ★ | ★★ | ★★★ |
|---|---|---|---|
| 1300 | 2340 | 4212 | |
| 70 | 105 | 158 | |
| DPS (auto-attacks)AD × attack speed, before items, crits and armour | 49 | 73 | 110 |
| 0.7 | 0.7 | 0.7 | |
| 60 | 60 | 60 | |
| 60 | 60 | 60 | |
| 1 | 1 | 1 | |
| 30 / 125 | 30 / 125 | 30 / 125 | |
| 25% | 25% | 25% |
Health scales ×1.8 and attack damage ×1.5 per star; armour, magic resist, range, mana and attack speed do not. Ability damage also grows with stars, but Riot does not ship those numbers.
Traits
- 2{HPBurnPerSecond}% Burn, 33% Wound
- 3After combat, {LuckySlotCount} of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
- 5Ignite {LuckySlotCount} shop slots, {HPBurnPerSecond}% Burn
- 7Ignite {LuckySlotCount} shop slots, {HPBurnPerSecond}% Burn
- 2{TeamDurability}% or {JuggernautDurability}%
- 4{TeamDurability}% or {JuggernautDurability}%
- 6{TeamDurability}% or {JuggernautDurability}%
Common builds
TFT Lab does not track item win rates and does not scrape the sites that do. For the current best-in-slot on Amumu, check a stats site, then read the Items guide for how to decide when the BIS is not on the table.














