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Patch 18.4notes 2026-10-06· data synced 2026-10-19

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Amumu
Ability

Tantrum

Passive: Every second, restore {HealthCalc1} Ability Power Health Health and deal {MagicDamageCalc1} Ability Power magic damage to enemies within {PassiveHexRadius} hex. Active: Deal {MagicDamageCalc3} Ability Power magic damage to enemies within {BigHexRadius} hexes and Stun them for {StunDuration} seconds, increased to {GenericCalc1} seconds if the target is Burning. Burn: Deals a percent of the target's Healthmax Health as true damage every second.

Values in braces are scaling variables CommunityDragon does not resolve on this patch; the in-game tooltip has the numbers.

Base stats

By star level

Stat★★★★★★
HealthHealth130023404212
Attack DamageAttack damage70105158
DPS (auto-attacks)AD × attack speed, before items, crits and armour4973110
Attack SpeedAttack speed0.70.70.7
ArmorArmor606060
Magic ResistMagic resist606060
Attack RangeRange111
ManaManastart / to cast30 / 12530 / 12530 / 125
Critical Strike ChanceCrit chance25%25%25%

Health scales ×1.8 and attack damage ×1.5 per star; armour, magic resist, range, mana and attack speed do not. Ability damage also grows with stars, but Riot does not ship those numbers.

Synergies

Traits

  • 2{HPBurnPerSecond}% Burn, 33% Wound
  • 3After combat, {LuckySlotCount} of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
  • 5Ignite {LuckySlotCount} shop slots, {HPBurnPerSecond}% Burn
  • 7Ignite {LuckySlotCount} shop slots, {HPBurnPerSecond}% Burn
AkaliVarusShenKennenLux (Inferno)
  • 2{TeamDurability}% or {JuggernautDurability}%
  • 4{TeamDurability}% or {JuggernautDurability}%
  • 6{TeamDurability}% or {JuggernautDurability}%
RakanYorickScuttlecrabSejuaniViMaokai
Items

Common builds

TFT Lab does not track item win rates and does not scrape the sites that do. For the current best-in-slot on Amumu, check a stats site, then read the Items guide for how to decide when the BIS is not on the table.