Set 18 · Enchanted Wilds
Patch 18.4notes 2026-10-06· data synced 2026-10-19
The set's main mechanic: one-shot effects that appear in the rightmost slot of every other shop, one purchase per round, priced by stage and stronger as the game goes on. See the overview for how they work. Effects and numbers come from the game files. Gold costs and appearance stages are not in the files; they are read daily from lolchess's public table (last 2026-10-19). Tier badges are opinion from launch guides. Icons are the set's placeholder art on this patch.
7
6-1 to 10-1Lucky 7SShopGain 7 shop rerolls.
Num Rerolls: 7
10
3-1 to 4-1Three MeSChampionGain a random 2-star 3-cost champion.
18
6-1 to 10-1GrandmasterSChampionGain a random 2-star 5-cost champion.
45
6-1 to 10-1Circle of EldersSChampionGain one of each 5-cost champion.
0
3-1 to 3-4Abandon ShipAGoldShopSell your board and bench, gain 6 gold and 8 rerolls.
Gold: 6 · Rerolls: 8
0
2-1 to 2-7Doodad JarACombatGain {Boost1_Num} consumable that gives permanent
Armor and
Magic Resist or
Health.
0
2-1 to 2-7Early FixAItemGain 1 Item Reforger.
Num Reforgers: 1
0
2-1 to 2-7Knick-Knack JarACombatGain {Boost1_Num} consumable that gives permanent
Attack Damage or
Attack Speed.
0
4-2 to 5-7Major PolymorphAUtilityA random 4-cost you own permanently transforms into a 5-cost.
0
4-2 to 5-7PeddlerAGoldItemShopOpen a random item store. Random items cost 0 to {TooltipMaxCostOfItem} gold.
0
4-2 to 10-1Prolific PowerACombatYour champions gain 4%
Attack Damage and
Ability Power.ADAP: 0.04
0
2-1 to 2-7Thingamajig JarACombatGain {Boost1_Num} consumable that gives permanent
Ability Power or
Mana Regen.
1
4-2 to 5-7Golden GooseAGoldCombatGain {GoldEarned} gold for every {EarnGoldForEveryNDamage} damage your highest damage champion deals.
1
3-1 to 4-1Pocket ChangeAGoldYour one-star champions drop {GoldOnDeath} gold on death.
2
3-5 to 4-7CutpurseAGoldCombatEvery 5 seconds, your champions have a {PercentChance}% chance to drop {GoldDrop} Gold.
Timer: 5
2
6-1 to 10-1Hero's EntranceAItemCombatAfter {UnitJoinDelay} seconds, the leftmost benched champion joins combat and gains {NumRecItems} recommended items.
2
6-1 to 10-1HirelingAItemCombatA temporary {StarLevel}-star 5-cost with {NumRecommendedItems} recommended items joins your team.
Unit Tier: 5 · star Level: 1
2
3-5 to 4-7Slow StudyAGoldFor each ally champion alive after {WaitTime} seconds, gain {XPAdded} XP.
2
2-1 to 3-4Starting TownAShopReroll your shop with all 2-star 1-cost champions.
3
2-1 to 2-7ApprenticeAChampionGain a random 2-star 1-cost champion.
3
3-1 to 4-1Border VillageAShopReroll your shop with all 2-star 2-cost champions.
3
5-1 to 10-1CombustACombatYour champions explode on death, dealing {maxHealthExplosionDamage}%
Max Health magic damage.
3
3-1 to 4-1Roly-PolysAShopFor each ally champion alive after {WaitTime} seconds, gain a reroll.
4
2-1 to 2-7Forest TwinsAChampionGain 2 copies of a 2-cost champion you don't have.
4
3-1 to 4-1Idle CraftsmanAItemA component on your bench turns into a completed item it builds.
4
4-2 to 5-7Late BloomerACombatA temporary {StarLevel}-star 1-cost joins your team.
Unit Tier: 1 · star Level: 3
4
3-5 to 4-7Middle PathAShopReroll your shop with all 2-star 3-cost champions.
6
3-5 to 4-7Refreshing LightAGoldShopGain a free reroll per star level of each unique Solar champion.
6
3-5 to 4-1SmurfingAChampionGain a random 5 cost champion.
35
6-1 to 10-1 once per gameHero Of ProphecyAChampionGain a 5-cost champion. Gain them again each round FOREVER.
0
2-1 to 2-7Bark ArmorBCombatYour champions gain 150 shield for 10 seconds.
Duration: 10 · Shield Amount: 150
0
3-1 to 4-7Curio CartBGoldItemShopOpen an item store. Items cost 0 to {TooltipMaxCostOfItem} gold.
0
5-1 to 10-1Life DebtBGoldCombatGain {GoldPerMissingHealth} gold for every {MissingHealthAmount} missing Player
Health.
0
2-1 to 3-4Minor PolymorphBUtilityA random 1-cost you own permanently transforms into a 2-cost.
0
2-1 to 4-1PolymorphBUtilityA random 2-cost you own permanently transforms into a 3-cost.
0
4-2 to 5-7SalvagerBItemAny units you bench have items removed and broken apart.
0
4-2 to 10-1Verdant VitalityBCombatYour champions gain 50
Health.Health Amount: 50
1
3-1 to 4-1Big BoomBCombatThe first ally to die explodes, dealing {maxHealthExplosionDamage}%
Max Health magic damage.
1
3-1 to 4-7Borrowed GearBItemCombatAt the start of combat, a champion gains a temporary recommended item.
1
3-1 to 4-1Doodad BagBCombatGain {Boost2_Num} consumables that give permanent
Armor and
Magic Resist or
Health.
1
2-1 to 3-4FertilizeBGoldCombatGain {XPonDeath} XP for each enemy that dies.
1
3-5 to 5-7Flash FireBShopReroll your shop. Inferno lights {FireSlots} shop slots on fire, upgrading them.
1
4-2 to 5-7Iron CoreBCombatYour front center champion gains {MaxHealthPerFrontRowUnit}%
Max Health per front-row unit.
1
5-1 to 10-1Killer's RegretBCombatYour first 3 champions to die stun their killer for 1.5 seconds.
Num Units: 3 · Stun Duration: 1.5
1
3-1 to 4-1Knick-Knack BagBCombatGain {Boost2_Num} consumables that give permanent
Attack Damage or
Attack Speed.
1
2-1 to 2-7MitosisBChampionGain a Tiny Champion Duplicator.
1
6-1 to 10-1Nature's WrathBItemCombatKill EVERYONE without an item after {KillDelay} seconds.
1
3-5 to 4-7Search PartyBUtilityEach of your shops has a 4-cost in it this round until you buy one.
1
3-1 to 4-1StarfallBShopThe first {ShopLimit} times you reroll your shop this round, the lowest cost champion becomes 2-star.
1
3-1 to 4-1Thingamajig BagBCombatGain {Boost2_Num} consumables that give permanent
Ability Power or
Mana Regen.
2
4-2 to 10-1AftershockBCombatAfter 8 seconds, stun all enemies for 1.5 seconds.
Activation Delay: 8 · Stun Duration: 1.5
2
3-5 to 4-7All ThreesBShopReroll your shop with all 3-cost champions.
2
2-1 to 4-1FreerollerBShopGain 2 rerolls.
Rerolls: 2
2
4-2 to 10-1IronwoodBCombatEnemies attacking your highest
health champion deal 14% less damage.Damage Reduction: 0.14
2
3-1 to 4-7Moonlight RitualBCombatYour lowest star 1-cost or 2-cost champion stars up in combat.
2
4-2 to 10-1Nature's AllyBUtilityEvery {ChampionDeathsPerSummon} ally deaths, summon a random Riftbeast.
2
3-1 to 4-7Petrified DummyBCombatYour first champion to die turns into a {StatueHealth}
Health dummy with their defenses.
2
2-1 to 4-1PropagateBChampionGain a copy of the first allied champion to die.
2
3-5 to 4-7QuickenBCombatOn cast, your champions gain 30%
Attack Speed for 4 seconds.Attack Speed Gain: 0.3 · Duration: 4
2
5-1 to 10-1RevengeBCombatWhenever an ally dies, your champions gain 4% stacking
Damage Amp.
+4%Dmg amp
2
5-1 to 10-1Solitude's CloakBCombatChampions with no adjacent allies gain {MaxHPBuff}%
Max Health and 10%
Damage Amp.
+10%Dmg amp
2
3-5 to 10-1Stand AloneBCombatChampions alone in their row gain 15%
Health and 15%
Damage Amp.
+0.15HP
+15%Dmg amp
3
5-1 to 5-7All FoursBShopReroll your shop with all 4-cost champions.
3
5-1 to 10-1BarrierBCombatAllies gain 1250 Shield, decaying over 6 seconds.
Duration: 6 · Shield: 1250
3
5-1 to 10-1BlazeBCombatFire spreads across the board, dealing true damage to enemies.
3
3-1 to 4-1Blood and IronBItemAfter {NumDeathsToProc} champion deaths, gain a component anvil.
3
5-1 to 10-1Doodad SackBCombatGain {Boost3_Num} consumables that give permanent
Armor and
Magic Resist or
Health.
3
5-1 to 10-1FellowshipBCombatChampions gain 4%
Max Health Shield and 4%
Damage Amp per adjacent ally.
+4%Dmg ampMax Health Shield: 0.04
3
4-2 to 10-1FlowBCombatYour champions are unstoppable and gain 15%
Attack Speed for 10 seconds.Attack Speed: 0.15 · Duration: 10
3
5-1 to 10-1Knick-Knack SackBCombatGain {Boost3_Num} consumables that give permanent
Attack Damage or
Attack Speed.
3
2-1 to 2-7Lost TravelersBGoldChampionGain 3 gold worth of random champions.
3
4-2 to 5-7Mercenary ForceBGoldCombatGain 3%
Damage Amp for every {PerXGold} gold you have.
+3%Dmg amp
3
4-2 to 5-7Ride the WaveBShopCombatThe next 2 rerolls this round will have {NumUnitsPerShop}+ champions fielded last combat.
Num Shops: 2
3
3-1 to 4-7Rolling BonesBGoldShopCombatYou have a {RerollChanceOnKill}% chance to get a free reroll with each kill.
3
4-2 to 5-7ScrappyBItemCombatCombat start: 2 champions without items gain a temporary recommended item.
Num Champs: 2
3
5-1 to 10-1Thingamajig SackBCombatGain {Boost3_Num} consumables that give permanent
Ability Power or
Mana Regen.
5
4-2 to 5-7Heroic SacrificeBCombatYour 3 strongest Champions gain HEROIC POWER, but other allies are sacrificed.
Num Allies: 3
6
5-1 to 10-1Booster ShotBCombatUp to {NumChampsToStarUp} 1-star champions temporarily star up during combat.
6
2-1 to 2-7Forest GuideBChampionGain a random 4-cost champion.
6
2-1 to 3-4JourneymanBChampionGain a random 2-star 2-cost champion.
7
3-1 to 4-7Grow UpBGoldGain 10 XP.
XP: 10
8
6-1 to 10-1All FivesBShopReroll your shop with all 5-cost champions.
8
4-2 to 4-7Big GunsBChampionGain 2 random 1-star 4-cost champions.
?
Clone CompanionBCombatClone your highest damage champion. The clone deals 20% damage.
Clone Damage Multiplier: 0.2
0
2-1 to 2-7All OnesCShopReroll your shop with all 1-cost champions.
0
2-1 to 10-1Beggar's WispCGoldShopThe wilds couldn't find a wisp for you this roll. Gain 3 gold.
Gold: 3
0
2-1 to 2-7Coin FlipCGoldFlip a coin, gain {GoldIfHeads} gold if it's heads.
0
2-1 to 2-7Found FriendCUtilityGain a temporary Training Dummy with a Giant's Belt.
0
4-2 to 5-7StealthyCUtilityYour 3 strongest Fighters or Assassins are untargetable for 6 seconds.
Num Champions: 3 · Untargetable Duration: 6
1
2-1 to 3-4All TwosCShopReroll your shop with all 2-cost champions.
1
4-2 to 10-1Backrow StarCCombatA random back row champion gains 85%
Attack Speed for 7 seconds.ASDuration: 7 · ASMultiplier: 0.85
1
3-1 to 4-7Blast PotionCUtilityGain a temporary equippable Blast Potion.
1
3-1 to 4-7Blast PotionCItemGain a temporary equippable Radiant Blast Potion.
1
3-5 to 4-7Bunch-o'-BeltsCCombatYour allies gain {NumBeltsToGrant} temporary, non-removable Giant's Belts.
1
2-1 to 4-1Essence TheftCCombatGain 50% bonus Coven Essence this combat.
Bonus: 0.5
1
2-1 to 2-7ExperiencedCGoldGain 2 XP.
XP: 2
1
3-1 to 4-1Flip FrenzyCGoldFlip a coin, gain {GoldIfHeads} gold if it's heads. Continue until you flip tails.
1
3-5 to 10-1Forest MageCShopFill your shop with Wisps. You can only buy one.
1
3-1 to 4-7Health PotionCCombatGain a tempoary equippable
Health Potion.
1
3-1 to 4-7Health PotionCItemCombatGain a temporary equippable Radiant
Health Potion.
1
3-1 to 4-1HugifyCCombatYour highest
Health unit grows, gaining 350
Health.
+350HP
1
3-1 to 4-1HummingbirdCCombatYour highest
Attack Speed unit shrinks, gaining 20%
Attack Speed.ASGain: 0.2
1
5-1 to 10-1Improved ReachCUtilityYour Fighters gain 1 range.
Range Increase: 1
1
2-1 to 3-4Lesser ChaosCUtilityCast a random Wisp.
1
4-2 to 5-7Lightning StrikeCCombatDeal 10%
Max Health true damage to all enemies.HPPercent Damage: 0.1
1
3-1 to 4-7Mana PotionCCombatGain a temporary equippable
Mana Potion.
1
3-1 to 4-7Mana PotionCItemCombatGain a temporary equippable Radiant
Mana Potion.
1
4-2 to 4-7, 6-1 to 10-1Petrify ShieldsCCombat{ChillAmount}% Slow enemies and reduce their shields by 20% for 10 seconds.
Duration: 10 · Shield Multiplier: 0.2
1
3-1 to 4-7Potted LifebloomCUtilityGain a temporary Lifebloom.
1
3-1 to 4-7Potted StonebarkCUtilityGain a temporary Stonebark Tree.
1
3-1 to 4-7RainCCombatYour team gains 1
Mana Regen.
+1Mana regen
1
3-5 to 4-7Tattered ArmorCCombat{ShredSunderPercent}% Shred and Sunder enemies for 10 seconds.
Duration: 10
1
3-1 to 4-1Ultra AscensionCCombatAfter 25 seconds, allies gain 300%
Damage Amp.
+300%Dmg ampActivation Delay: 25
2
3-5 to 5-7BarterCGoldThe next champion sold this round sells for {SellMultiplier}% gold.
2
3-1 to 4-7Blood MoneyCGoldChampionCombatGain {GoldOnDeath} gold for every champion you kill.
2
5-1 to 10-1CounterspellCCombatIncrease all enemies' Max
Mana by 15 until their next cast.Mana Increase: 15
2
3-1 to 4-1Die RollCGoldShopRoll a six-sided die. Gain gold equal to the result.
2
5-1 to 10-1DownpourCCombatYour team gains 2
Mana Regen.
+2Mana regen
2
3-5 to 10-1Homing FirefliesCCombatYour Casters spawn a firefly per {ManaPerFirefly}
Mana spent. Each deals {FireflyDamage} magic damage.
2
5-1 to 10-1Killing FrenzyCCombatFighters execute targets under 12%
Health. They gain {OnKillAtkSpdAmount}%
Attack Speed on kill.Execute Threshold: 12
2
4-2 to 5-7Living SoilCCombatEvery {RootFrequency} seconds, roots stun an enemy for 1 second.
Root Duration: 1
2
5-1 to 10-1Mana-Rich SoilCCombatYour Casters have {MaxManaMultiplier}% reduced Max
Mana.
2
4-2 to 10-1Marksmen's GaleCCombatYour Marksmen's attacks grant 3% stacking
Attack Speed.Attack Speed: 0.03
2
4-2 to 5-7MoonriseCUtilityAfter 8 seconds, increase Lunar's effects by {IncreaseRatio}%.
Activation Delay: 8
2
3-1 to 5-7Phantom ArmorCCombatGain a temporary Warmog's
Armor.
2
4-2 to 10-1Phantom SplashCCombatCombat start: Up to {NumTraitsActivated} inactive traits activate at the lowest level.
2
3-1 to 5-7Phantom VestCUtilityGain a temporary Bramble Vest.
2
5-1 to 10-1Plated ShieldsCCombatShields are 15% stronger. Allies gain 150 shield for 10 seconds.
Bonus Shield Percent: 0.15 · Shield Amount: 150 · Shield Duration: 10
2
5-1 to 10-1PotioncraftCUtilityGain three temporary equippable Potions.
2
3-1 to 5-7PreppersCItemCombatYour stacking items start next combat partially stacked.
2
4-2 to 10-1ResistantCCombatTanks reduce instances of incoming damage by {FlatDmgBlock}.
2
4-2 to 10-1Snacktime!CCombatThe BFF eats enemies he damages under 16%
Max Health.Execute Threshold: 0.16
2
3-5 to 4-7Sunfire SorceryCCombatBurn and Wound enemies for 10 seconds.
Duration: 10
2
4-2 to 10-1SupercriticalCCombatAllies with Precision gain 25%
Critical Strike Damage.Crit Damage: 0.25
2
4-2 to 10-1TerraformingCCombatGain {Seeds} seeds at start of combat.
2
2-1 to 4-7Trophy HunterCCombatNext player combat, your Rivals' takedowns count twice.
2
3-5 to 10-1Wrapped In ThornsCCombatYour Tanks reflect {DamageReflectionMult}% of damage taken to adjacent enemies every {ReflectFrequency} seconds.
2
4-2 to 5-7Yordle SpiritCCombatAllies have a 99% chance to dodge attacks for 4 seconds.
Dodge Chance: 99 · Duration: 4
3
3-5 to 5-7Bear's VisitCCombatGain the Bear Primal buff for this combat.
3
2-1 to 4-1Bronze SpoonCGoldGain 4 XP.
XP: 4
3
4-2 to 10-1BulwarkCCombatYour Tanks gain a 20%
Max Health shield upon falling below 50%
Health.Health Threshold: 0.5 · Shield Percent Health: 0.2
3
4-2 to 5-7DiversifiedCCombatYour team gains {AddedHealth}
Health for each active non-unique trait.
3
5-1 to 10-1Giant's AuraCCombatYour highest
Health ally deals 2%
max Health damage per second in an area.Damage: 0.02
3
2-1 to 2-7Heated RivalryCCombatGain a Rengar or a Kha'Zix. They gain {NumStacks} takedowns.
3
5-1 to 10-1Lightning StormCCombatEvery 1 second deal 5%
Max Health true damage to an enemy.Frequency: 1 · HPPercent Damage: 0.05
3
5-1 to 10-1Marksmen's MarksCCombatYour Marksmen have a 30% chance to double attack.
Double Attack Chance: 0.3
3
3-5 to 4-7PaydayCGoldCombatFor each ally champion that survives combat, gain {GoldPerSurvivor} Gold.
3
3-1 to 5-7Phantom GlovesCItemGain a temporary Thief's Gloves.
3
5-1 to 10-1RadiantizeCItemAfter 8 seconds, 1 random equipped item temporarily becomes Radiant.
Delay: 8 · Num Items: 1
3
3-5 to 4-7RegenerationCCombatYour team heals 1%
max Health per second.Heal Per Second: 0.01
3
4-2 to 5-7Training YardCItemGain 2 Training Dummies each with a random tank item.
Num Dummies: 2
3
5-1 to 10-1Treetop ArchersCCombatArchers fire from the trees, dealing {PhysicalDamagePerVolley} physical damage every {VolleyFrequencyInSeconds} seconds.
3
5-1 to 10-1TremorsCCombatEvery {StunInterval} seconds, Stun enemies for 1 second.
Stun Duration: 1
3
3-5 to 5-7Turtle's VisitCCombatGain the Turtle Primal buff for this combat.
4
5-1 to 10-1Giant GrowthCCombatYour highest
Health unit grows, gaining {HPGain}
Health.
4
5-1 to 10-1Greater ChaosCUtilityCast {NumCharms} random Wisps.
4
5-1 to 10-1InflictionCCombatSlow, Burn, Shred, and Sunder enemies for 8 seconds.
Duration: 8
4
3-1 to 4-7JunglingCShopOverrun the shop with Riftbeasts.
6
5-1 to 10-1Hand Of BaronCCombatYour team gains Baron Buff, increasing their stats.
6
2-1 to 3-4Solar GiftCUtilityGain a Leona, Sejuani, and Kayle
8
4-2 to 5-7Animate ShopCShopFor 18 seconds, your shop rerolls for free every 2 seconds.
Duration: 18 · Period: 2
0
4-2 to 5-7DrizzleCombatAfter 8 seconds of combat, your team gains {ManaToGain}
Mana.Delay: 8
0
4-2 to 5-7Grove ArmorCombatYour highest
Health champion gains 15
Armor and 15
Magic Resist.Bonus Armor: 15 · Bonus MR: 15
0
4-2 to 5-7Returning FriendUtilityGain a temporary Training Dummy with two Giant's Belts.
?
True FriendshipGoldItemCombatGain {GoldForPlayer} gold and a Magnetic Remover. Your opponent gains {GoldForEnemy} gold and a Magnetic Remover.














